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Starcraft II Beta Patch 3 Build 0.5.0.14219B
Since my last post on the second beta patch, I have been noticing quite a few people are now going Terran. It wasn’t uncommon to se 3 TvT games in a row, which makes me wonder how good of an idea the buffs to that race were. 30 seconds off each upgrade time is definitely a pretty big deal. I guess we’ll see how this affects the ladders. It does seem like Blizzard is now on a schedule of pushing weekly beta patches though, which is definitely good news.
StarCraft II Beta – Patch 3 (version 0.5.0.14219B)
Balance Changes
TERRAN
Engineering Bay
- Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
Armory
- Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
- Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
PROTOSS
Zealot
- The maximum shield capacity of this unit has been decreased from 60 to 50.
Bug Fixes
- Fixed a bug where the Infestor’s Neural Parasite ability could cause Reapers to lose the ability to move.
- Fixed an issue that could use an incorrect HDR format on some ATI cards.
- Fixed a crash that could happen on some ATI cards.
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